![]() That amounts to a +90% modifier and +4 per colonist (which then gets the modifier too). For example research sectors give +2 per colonist working research, +10% for the sector exploitation, +20% for each of the research buildings you can build in those sectors (as long as you fill all research slots for colonists) and a one off +30% to either society or military research. Not always because the specialist sectors can give big percentage bonuses at top tier (although that's tier 5 so requires a bigger capital investment of production). A normal sector give 2 jobs and 15 production. For our thoughts on it, give our Age of Wonders: Planetfall review a read.Originally posted by enricofermi2:I might be wrong but I think coastal is just better always, 45 resources total at level 3 and 9 jobs. As opposed to their positive counterparts, unhappiness events occur more easily in bigger colonies.įor more help with Age of Wonders: Planetfall, check out our guides on secret technologies and annexing sectors.Īge of Wonders: Planetfall is out now on PC, Xbox One and PS4. Triggering such an event turns colonists into rioters which still occupy resource slots but yield no income. It's worth keeping in mind that the bigger your colony, the longer it'll take to reach the threshold in Age of Wonders: Planetfall.Ĭonversely, if your happiness is negative, it can reach an unhappiness event threshold. When the happiness amount in your pool reaches the happiness event threshold, a positive event will occur. The happiness income of a given city is added to the happiness pool at the end of each turn. Recreational Dome gained through the Frontier Facilities research.Botanical Gardens gained through the Environmental Conditioning research.Virtual Entertainment Plaza gained through the Colonist Care research.These are the ones you need to look out for and their associated research: You can increase the available numbers of happiness slots through a few of Age of Wonders: Planetfall's buildings. ![]()
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